Book Cover

For Further Reading

 

Chapter One: What is Interaction Design?

Robert Reimann, "So You Want to Be an Interaction Designer"

Nico MacDonald, "Action, Interaction, Reaction" from Blueprint Magazine

Marc Rettig, "Interaction Design History in a Teeny Little Nutshell" (pdf)

Michael Hiltzik, Dealers in Lightning: Xerox PARC and the Dawn of the Computer Age

Henry Dreyfuss, Designing for People


Chapter Two: Starting Points

Don Norman, "Human-Centered Design Considered Harmful"

Norbert Wiener, Cybernetics

Donald Schöen, Educating the Reflective Practitioner: Toward a New Design for Teaching and Learning in the Professions


Chapter Three: Interaction Design Basics: Elements, Principles, Attributes

Richard Buchanan, "Good Design in the Digital Age"(pdf)

Bruce Tognazzini, "First Principles of Interaction Design"

Don Norman, "Knowing What To Do" from The Design of Everyday Things

Don Norman, "Attractive Things Work Better" (pdf) from Emotional Design

Stephan Wensveen, Kees Overbeeke, and Tom Djajadiningrat, "But How, Donald, Tell Us How?: On the creation of meaning in interaction design through feedforward and inherent feedback" (pdf)

 

Chapter Four: Design Research and Brainstorming

Christopher Ireland, "Qualitative Methods: From Boring to Brilliant" in Design Research

Steve Calde, "Design Research: Why You Need It"

 

Chapter Five: Models and Diagrams

Alan Cooper and Robert Reimann, About Face 2.0

Dan Brown, Communicating Design


Chapter Six: Interface Design Basics

Nadav Savio, "An Introduction to Type"

Jennifer Tidwell, Designing Interfaces

Luke Wroblewski, Site-Seeing: A Visual Approach to Web Usability

Kevin Mullet and Darrell Sano, Designing Visual Interfaces

 

Chapter Seven: Smart Applications and Clever Devices

John Rheinfrank, Shelley Evenson, and Don Chartier, "Components of Adaptive Worlds"

Stewart Brand, How Buildings Learn

Dan Hill, "Insanely Great or Just Good Enough?"

Daniel S. Weld, Corin Anderson, Pedro Domingos, Oren Etzioni, Krzysztof Gajos, Tessa Lau, Steve Wolfman, "Automatically Personalizing User Interfaces" (pdf)

Mark Weiser, "The Computer for the 21st Century"


Mark Weiser and John Seely Brown, "Designing Calm Technology"


IBM, "Making the world calmer through ambient technology"

Matthew Chalmers and Areti Galani, "Seamful Interweaving: Heterogeneity in the Theory and Design of Interactive Systems" (pdf)

Chapter Eight: Designing Services

Bill Hollins, "Service Design"


Simona Maschi and Vinay Venkatraman, "Service Design and Why It Matters to Business"

 

Chapter Nine: The Future of Interaction Design

Adam Greenfield, Everyware

Bruce Sterling, Shaping Things

John Thackara, In the Bubble: Designing in a Complex World

Daniel Wilson, How To Survive a Robot Uprising

 

Epilogue: Designing Good

Steven Heller, Citizen Designer: Perspectives on Design Responsibility

Richard Buchanan, "Human Dignity and Human Rights: Thoughts on the Principles of Human-Centered Design" in Design Studies, "Design Ethics," and "Branzi's Dilemma: Design in Contemporary Culture"

 

 

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REVIEWS

Designing for Interaction is informed, intelligent, and inspiring. Dan Saffer delivers practical advice on today's interaction design challenges, and smart insights on tomorrow's.
Jesse James Garrett, author of The Elements of User Experience

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs.
Jared Spool, CEO & Founding Principle of UIE

FROM THE BOOK

Chapter 1 Excerpt (832k pdf)

Table of Contents

Read an excerpt "The Elements of Interaction Design" in UXmatters

Marc Rettig interview excerpt on Interaction Design's History and Future

Hugh Dubberly interview excerpt on Systems Design

Larry Tesler interview excerpt on The Laws of Interaction Design

Brenda Laurel interview excerpt on Design Research

Robert Reimann interview excerpt on Personas

Luke Wroblewski interview excerpt on Visual Interaction Design

Shelley Evenson interview excerpt on Service Design

Carl DiSalvo interview excerpt on Designing for Robots

Adam Greenfield interview excerpt on Everyware